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How to use winebottler for ragnarok online
How to use winebottler for ragnarok online




how to use winebottler for ragnarok online

What will it give? Tons of benefits: greatly reduce of memory usage by map-server, because will be used only maps which exist in your GRFs gat files founded in GRFs + duplicate gats from resnametable.txt, also saved totally new based on maps found to map_index.txt with that format, and finally saved maps_nf Opened window to which folder need to save dataĪfter that saved next files: map_cache.dat as a file which contains all correct. Now, user press save server-side too in File Menu

how to use winebottler for ragnarok online

Inside Map-Cache editor added all maps properly (with resnametable.txt duplicates too) So the suggestion very simple: Add option to generate based on GRF map_index.txt list and maps_nf list of maps in the GRFs which selected with Merge method (just add somewhere checkbox like "generate server-side").Ī user selects his f, then select his f, then his own server grf There are around 20-30% as far as i remember maps which not exist in grfs anymore, but they use RAM because they're inside map_index.txt and maps_nf and map_cache.dat

how to use winebottler for ragnarok online

bmp #유저인터페이스\map\schg_cas01.bmp#Īlso, suggestion #2 add a search field like in GRF editor, when you enter a name, and you will see all the maps with the name.Īlso, a very useful suggestion for small RAM systems. And replace all strings like below, like it's a real map (like. So, the suggestion: add an option to Merge Option in the tool to read resnametable.txt also too after reading all maps. WeeMapCache has a great option to duplicate maps depends on resnametable. gat file in GRF, because they are duplicate in resnametable.txt. Why does the error happen? Because these maps exist in map_index.txt but not exists as a. Almost all maps from restnametables.txt which are have a different name, but totally the same copy as original map. Which have duplicate maps with different names.įor example, when I generate map_cache (raw, clean) from maps what I have in GRF, and then launching the server, I see tons of errors related to castles maps (because they use only schg_cas01.gat which inside GRF, everything else is copy-pastes of such maps located in resnametable) and not only castles, many different instances, different dungeons, and so on. But looks like you forget to add option related resnametable.txt one. Hi Thank you for the nice tool, as always.






How to use winebottler for ragnarok online